Especially Battle Chess |
/generalizations
I guess what I'm trying to say is that the universe that Warhammer 40k is set in is a very important part of why I collect and play - why we all collect and play. And at this point in (real) history, there's never been a better time the story of the game.
When I was a kid, all the access I had to the fluff to get my sci-fi fix for the game I loved came from the rule books and the odd scrap of something in a WD issue. All of this, of course, helped or hampered by the much more loosey-goosey release schedule of the old days. Then the 3rd edition codices came out - but lets not dwell on those 50 page chunks of bullshit.
Now we have the Black Library, the RPG games produced by Fantasy Flight and even a few video games.
For the most part, this has been great for everyone - if you need a fluff fix, you have options that don't involve waiting around for a new rulebook or rereading that same two page story for the 100th time.
Now, I say for the most part because there is that tiny part of my brain that misses the kind of wide open magination that the old style fluff lent itself to. There was this feeling of fragmented arcana surrounding all the stories. Especially the history. All the flavor text was extremely brief by today's standards and there was no Black Library cranking out full length novels. Every bit of information you got about the setting had this feeling of incompleteness to it. You never knew exactly what was going on.
However, people mature and tastes change. As much fun as the mystery of the Horus Heresy from the 2nd edition books was, the kind of full information the Black Library series is presenting is very favorable trade off. Perhaps its part of another aspect of being human - the need to know.
pew pew pew |
Ok, maybe that was too far. But the point is, that the new fluff is much more robust and complex than it used to be and much more interesting as a result. I like it and it fascinates the part of me still hanging on to that BA in history I never use.
Hmm, somewhere along the line I seemed to have lost my focus. I really wanted to talk about a specific story but I got caught up in introduction land. Well, there's always a next time.
Hah! I demand a follow-up then! :p
ReplyDeletePS - I agree, without fluff it's dull, lifeless...and I wouldn't play. Also, I expected an article about the etymology of the word 'fluff' in a 40k context... :(
I want to hear about drunken jenga.
ReplyDeleteFluff is definitely important to drawing us in to the hobby and keeping us there. But while novels are excellent at expanding the universe and answering questions people have after reading rule books, it really is the fluff that accompanies the rules that attracts people to specific armies in the first place.
ReplyDeleteAlso, there are plenty of armies not represented by the novels - which I get - why write novels for a small audience when you could be talking about awesome Space Marines, bro? But it means that fluff and rules do need to be included together to put things in context.
What's that line from Pirates of the Caribbean again? "The world isn't any smaller... there's just less in it?"
ReplyDeleteThat's sort of how I feel about the GW background these days. I used to write fanfiction. I don't, any more, and that might be because I've grown up and don't need to vent spleen through poorly conceived prose epics any more, or it might be because there's less of that incompleteness that demands completion. Part of me feels that less is somehow more...
I'm not a big fan of the Horus Heresy books. I preferred the mystery. A few books adding a little more detail maybe, but knowing what Captain Fidddlytusk had for breakfast M30.568.11.4 is a bit much.
ReplyDeleteOnce they finish up the 100th HH book they'll start in on Tales of the Lost Legions no doubt.