But I'm not totally without ideas!
One thing that's been on my mind a bit is the question of what exactly Laubersheimer Industries is about. The overwhelming response I got for my mini-rant on Slaanesh and some Brent related madness over on Blood of Kittens kind of got the ball rolling on that thought process.
I've always kind of conceptualized my tiny chunk of the web as a kind of 'thought lab' for my experiences with the gaming
Which brings me back to the Slaanesh rant. As much fan as the gaming is and can be, I'm still a painter first.
I've come to some conclusions.
1) People tend to respond to you when you write what you know
2) People tend to respond to you when you take a position on an issue
3) I'm at my best when I'm writing about painting
Now, in a concentrated effort to make this post significantly more than mental masturbation, I want to talk about one aspect of blogging that most people omit when they give advice - even if they're aware of it.
Post frequency, niches, good grammar and hard work are fine and all - very important stuff, if I'm honest. But none of that matters if your blog is only as interesting as dry toast.
The best way to be interesting is to inject at least a little bit of who you are as a whole person into your writing. Its not simply enough to write about a hobby. You have to write about yourself and your hobby. You need to inject some of that zest and verve that I know you have for the hobby into your writing as well.
Have an opinion, expose people to your terrible sense of humor and talk about
When I was playing M:TG some years ago, I was an avid reader of all the stuff Star City Games had to offer. I had even paid the yearly fee for the premium content. But as good as some of the big names were at theory, they were usually the least interesting. I always came back Chris Romeo and Jamie Wakefield. These were guys who didn't just play a game and then wrote dispassionately about their completely average experiences with it. These were guys who had other things going on besides being mere gamers. Romeo was the budget Magic guy and loved throwing in subject appropriate pictures of underwear models. He was married and loved cartoons. Wakefield lived in Spain and explored European culture. He also had a wife who had died of cancer. They both talked extensively about their lives as gamers, not just the games themselves (though they were a key component).
And that's what's actually fascinating.
Now I'm not gonna be such a downer that I'll say that there are people out there who are screwed in this regard (though I will suggest that it is harder for some people), but you need to do something beyond merely reporting what your doing.